Losing such a staggering amount is enough for even the most casual of players to sit up for a moment and take notice, double and triple-checking if they read the number correctly. In Starbreeze’s most recent earnings report, it showed that it had lost $12 million in 2019 over 99% of their income came from Payday 2. It was a strange announcement to make, and rumors about the studio immediately began circulating the industry. Yet on December 11, 2019, Overkill made a strange announcement that betrayed some issues at the development studio the recently released Switch port of Payday 2 wasn’t going to get any further updates, a couple of months after release. PlayStation LifeStyle by Mandatory December 5, 2018 The #Starbreeze offices were raided over suspected insider trading, resulting in at least one arrest /F52qfqhkZI Many never found their way back to the title, although Payday 2 has somehow managed to turn their reviews in Steam around from negative to positive with the transaction removal. The title currently having a surprising $88 of additional content available for purchase, all involving various heists that run the price of anywhere from $7 to $2, which seemed to further separate the community. Starbreeze then purchased the full rights to the franchise and removed microtransactions entirely from the title (to which there was much rejoicing). Then microtransactions started after Overkill Studios promised buyers they wouldn’t have microtransactions, which divided the community between those who wanted to hold Overkills feet to the fire for going back on their word, and others that were indifferent as it was merely cosmetic. Payday 2 started off well enough the community was happy and engaging, and surprisingly not entirely toxic in the cooperative PvE title that featured four business partners running heists around the world.
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